GSoC/GCI Archive
Google Code-in 2011 Tux4Kids

A time-based motion system

completed by: Jakub Ĺšpiewak

mentors: sids.aquarius, Deepak , David Bruce

Instead of merely increasing the hard-coded frame rate in the comet game, change to a time-based motion system that is also independent of screen resolution. (This task is a pre-requisite to the task of “Decoupling rendering system and simulation system”)