GSoC/GCI Archive
Google Code-in 2012 Copyleft Games Group

PySoy: Normalization Cubemap

completed by: Samuel Kim

mentors: Amaury Medeiros, Arc Riley, Tony Young, David Czech, Mayank Singh

A GHOP (Google Highly-Open Participation, aka, pre-GCI) student wrote an awesome normalization cubemap generation function which translates bumpmap textures to object-space. This code can be found in pysoy/src/materials/_normalisationCubemap.pym

Port this code to libsoy/src/textures/Cubemap.gs such that it can be generated by the name "palette" and update the static init method in libsoy/src/materials/Textured.gs to initialize _normalisation_cubemap with one of these. This will include adding a Cubemap constructor which accepts a name if one has not already been added. This task is a precursor to bumpmaps working again.

While working on this task you should join and remain in #PySoy on Freenode to get help, feedback, and guidance from mentors and other developers. Code updates which may affect your work are also announced here as they happen. This is especially important for this task as other GCI tasks may be worked on to modify the same function.

When you've done, commit your work and post the resulting changeset url to this task.