GSoC/GCI Archive
Google Code-in 2012 Copyleft Games Group

PySoy: Fix Box Tangents

completed by: Samuel Kim

mentors: Amaury Medeiros, Arc Riley, Tony Young, David Czech, Mayank Singh

Now that we can render bumpmaps, we can see that the tangents used by the Box class are wrong. Update the texcoords and tangents of a box such that 2d textures render the same tangent orientation as if they were on every side of a Cubemap, then update the tangent array generation to match.

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When you've done, commit your work and post the resulting changeset url to this task.