GSoC/GCI Archive
Google Summer of Code 2014 Scala Team

Improve Sprite based gaming in Kojo

by Rushi Shukla for Scala Team

The aim of this project is to enhance the functionality and usage of sprites thereby improving game creation in Scala using Kojo. 1)Sprite Collision Detection: A feature to detect collision among sprites to improve game and animation development in Kojo. This makes use of Image edge detection. 3)Physics Integration: Using JBox2D to integrate physics realism into game development. 2)Developing a 2D platform game based in Kojo to showcase and thoroughly try and test the functionality.